Move Engine Recompleted
Once again I can move my units as I desire. Next is the reprogramming of the AI. For now, enjoy this screenshot of the movement area, recreated.
Well, time to tuck into bed for the night. While it’s disappointing that I haven’t gotten back to where I was 2 weeks ago, I think I’ll be much happier with the code once it’s done. Just about every variable is private now and the classes are properly encapsulated.
That’s pretty cool, that you’re taking time to redesign your code like that. It may seem like a step backward, but it’ll probably end up saving you time later 🙂