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Move Engine Recompleted

Once again I can move my units as I desire. Next is the reprogramming of the AI. For now, enjoy this screenshot of the movement area, recreated.

3 Steps Forward, 2 Steps Back

Well, time to tuck into bed for the night. While it’s disappointing that I haven’t gotten back to where I was 2 weeks ago, I think I’ll be much happier with the code once it’s done. Just about every variable is private now and the classes are properly encapsulated.

  1. February 4th, 2012 at 10:47 | #1

    That’s pretty cool, that you’re taking time to redesign your code like that. It may seem like a step backward, but it’ll probably end up saving you time later 🙂

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